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ProEXR File Description

=Attributes=
cameraAperture (float): 37.9456
cameraFNumber (float): 3.8
cameraFarClip (float): 200000
cameraFarRange (float): 999999
cameraFocalLength (float): 21.2133
cameraFov (float): 83.3947
cameraNearClip (float): 1752.42
cameraNearRange (float): 0
cameraProjection (int): 0
cameraTargetDistance (float): 5386.85
cameraTransform (m44f): [{0.161785, 0.969287, 0.185224, -8769.6}, {0.986803, -0.157631, -0.0370396, -1249.2}, {-0.00670502, 0.188772, -0.981998, 1334.64}, {0, 0, 0, 1}]
channels (chlist)
compression (compression): Zip
dataWindow (box2i): [0, 0, 2999, 1899]
displayWindow (box2i): [0, 0, 2999, 1899]
lineOrder (lineOrder): Increasing Y
name (string): ""
pixelAspectRatio (float): 1
screenWindowCenter (v2f): [0, 0]
screenWindowWidth (float): 1
type (string): "scanlineimage"

=Channels=
A (half)
B (half)
Bloom.B (half)
Bloom.G (half)
Bloom.R (half)
BloomMask (half)
G (half)
Glare.B (half)
Glare.G (half)
Glare.R (half)
GlareMask (half)
LensEffectsSource.B (half)
LensEffectsSource.G (half)
LensEffectsSource.R (half)
R (half)
VRayDiffuseFilter.B (half)
VRayDiffuseFilter.G (half)
VRayDiffuseFilter.R (half)
VRayGlobalIllumination.B (half)
VRayGlobalIllumination.G (half)
VRayGlobalIllumination.R (half)
VRayLightSelect_bed.B (half)
VRayLightSelect_bed.G (half)
VRayLightSelect_bed.R (half)
VRayLightSelect_skylights.B (half)
VRayLightSelect_skylights.G (half)
VRayLightSelect_skylights.R (half)
VRayLighting.B (half)
VRayLighting.G (half)
VRayLighting.R (half)
VRayRawGlobalIllumination.B (half)
VRayRawGlobalIllumination.G (half)
VRayRawGlobalIllumination.R (half)
VRayRawTotalLighting.B (half)
VRayRawTotalLighting.G (half)
VRayRawTotalLighting.R (half)
VRayReflection.B (half)
VRayReflection.G (half)
VRayReflection.R (half)
VRayRefraction.B (half)
VRayRefraction.G (half)
VRayRefraction.R (half)
VRaySampleRate.B (half)
VRaySampleRate.G (half)
VRaySampleRate.R (half)
VRaySpecular.B (half)
VRaySpecular.G (half)
VRaySpecular.R (half)
VRayTotalLighting.
ProEXR File Description =Attributes= cameraAperture (float): 37.9456 cameraFNumber (float): 3.8 cameraFarClip (float): 200000 cameraFarRange (float): 999999 cameraFocalLength (float): 21.2133 cameraFov (float): 83.3947 cameraNearClip (float): 1752.42 cameraNearRange (float): 0 cameraProjection (int): 0 cameraTargetDistance (float): 5386.85 cameraTransform (m44f): [{0.161785, 0.969287, 0.185224, -8769.6}, {0.986803, -0.157631, -0.0370396, -1249.2}, {-0.00670502, 0.188772, -0.981998, 1334.64}, {0, 0, 0, 1}] channels (chlist) compression (compression): Zip dataWindow (box2i): [0, 0, 2999, 1899] displayWindow (box2i): [0, 0, 2999, 1899] lineOrder (lineOrder): Increasing Y name (string): "" pixelAspectRatio (float): 1 screenWindowCenter (v2f): [0, 0] screenWindowWidth (float): 1 type (string): "scanlineimage" =Channels= A (half) B (half) Bloom.B (half) Bloom.G (half) Bloom.R (half) BloomMask (half) G (half) Glare.B (half) Glare.G (half) Glare.R (half) GlareMask (half) LensEffectsSource.B (half) LensEffectsSource.G (half) LensEffectsSource.R (half) R (half) VRayDiffuseFilter.B (half) VRayDiffuseFilter.G (half) VRayDiffuseFilter.R (half) VRayGlobalIllumination.B (half) VRayGlobalIllumination.G (half) VRayGlobalIllumination.R (half) VRayLightSelect_bed.B (half) VRayLightSelect_bed.G (half) VRayLightSelect_bed.R (half) VRayLightSelect_skylights.B (half) VRayLightSelect_skylights.G (half) VRayLightSelect_skylights.R (half) VRayLighting.B (half) VRayLighting.G (half) VRayLighting.R (half) VRayRawGlobalIllumination.B (half) VRayRawGlobalIllumination.G (half) VRayRawGlobalIllumination.R (half) VRayRawTotalLighting.B (half) VRayRawTotalLighting.G (half) VRayRawTotalLighting.R (half) VRayReflection.B (half) VRayReflection.G (half) VRayReflection.R (half) VRayRefraction.B (half) VRayRefraction.G (half) VRayRefraction.R (half) VRaySampleRate.B (half) VRaySampleRate.G (half) VRaySampleRate.R (half) VRaySpecular.B (half) VRaySpecular.G (half) VRaySpecular.R (half) VRayTotalLighting.
24 Jul 2020

Anisotropic House